Game development has been tremendous since 2011, especially with reference to gaming design, technology, and flexibility. There has been immense progress in gaming animation, prompted by an emerging generation of consoles.
A core feature in the 2010s gaming is the inclusion of some of the most powerful and complex hardware in the history of gaming. The 2010s’ gaming products are also characterized by more control of characters by animators, a feat made possible by the use of complex rigs.
In the last five years, animators have extensively used motion capture technology to advance game development, enabling the creation of games with more accurate and unique facial animations and expressions. Currently, animators spend more time, resources, and testing to minimize gaming hitches.
The rigid movements observed in earlier games have since been replaced with more flexible and realistic movements. For instance, in shooting games, acts such as guns recoiling and characters rolling or jumping over objects are now easily achievable. Thus, advances in technology have made it possible for animators to create unique and more intriguing moves and character fluidity.